Download Massive Prime v3.5.5 Happy Easter keygen by PARADOX

Added to site2009-04-12
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Massive.Prime.v3.5.5.Happy.Eas.keygen.by.PARADOX.zip (155468 bytes)

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FILE_ID.DIZ 54 54
Massive.Prime.v3.5.5.Happy.Eas.keygen.by.PARADOX.exe 166912 151989
PARADOX.nfo 11743 2925

FILE_ID.DIZ

PARADOX's keygen for Massive Prime v3.5.5 Happy Easter


PARADOX.nfo

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█▀▀░▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀x-[=TEAM.PARADOX=]-x▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▒▀▀█
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█▀ ▄█▀▀           ▀█▓▀          ▀▓█ ▀▀ ▀▓▀ ▐▀ ▒▀         ▀▓█▀           ▀▀█▄ ▀█
▓▄█▀ ├[                      Massive Prime v3.5.5                       ]┤ ▀█▄▓
█▓   └───────────────────────────────────────────────────────────────────┘   ▓█
█▌       Supplier : PARADOX 2009           Release Date : 04/2009            ▐█
█▓       Cracker  : PARADOX 2009           Protection   : license            ▓█
█▓       Packager : PARADOX 2009           Num # Disks  : 04 * 2,78MB        ▓█
█▓       System   : [ ] Win9X/ME [■] WinXP Requirements : X86 CPU, +1GB ram  ▓█
▓▀█▄                [ ] WinNT    [ ] Linux                >800MB Hd-Space  ▄█▀▓
█▄ ▀█▄▄             [■] Win2k    [ ] Wine                                ▄▀▀ ▄█
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█▀█▄█▀▀   ▐▌     ▀▀█▀▀▄■▀▀▀▀▀▀▀■Release notes:■▀▀▀▀▀▀▀▀■▄▀▓█▀▀     ▐▌ ░░▀▀█▄█▀█
█▀▀█▄▄▄▄▄▄▀        ▄▄▀ [...............................] ▀▄▄        ▀▓▒▄▄▄▄▄▀▀█
█ █▀▀▀▀█▓                                                             ▓▀▀▀▀▀█ █
▀ █▒▀▒███▌                                                           ▐███▒▀▒█ ▀
▄▄██▄▒██▀                                                             ▀██▒▄██▄▄
▄▄██                                                                       ██▄▄
█ █░  Academy  Award-winning  Massive PrimeÖ is the complete solution for  ░█ █
█ █░  authoring,  directing  and  rendering  custom autonomous agents for  ░█ █
█ █░  animation and visual effects.                                        ░█ █
█ █░                                                                       ░█ █
█ █░  The   intuitive  node-based  interface  of  Massive  PrimeÖ  allows  ░█ █
█ █░  artists  to  interactively  create  AI-enabled  agents.  The  Brain  ░█ █
█ █░  Editor  AI  toolset  gives  artists  the  freedom  to  build custom  ░█ █
█ █░  responses  for the specific behavior they want to simulate, without  ░█ █
█ █░  any programming.                                                     ░█ █
█ █░                                                                       ░█ █
█ █░  The  Motion  Tree  workflow  and  integrated  Action  Editor  allow  ░█ █
█ █░  key-framed or motion-captured animations to be linked to the brain.  ░█ █
█ █░                                                                       ░█ █
█ █░  Massive  PrimeÖ and Massive JetÖ both include Smart Stunts  and our  ░█ █
█ █░  GPU-accelerated renderer, Massive Velocity.                          ░█ █
█ █░                                                                       ░█ █
█ █░                                                                       ░█ █
█ █░  Features Specific Only to Massive Prime                              ░█ █
█ █░                                                                       ░█ █
█ █░  Motion Tree Editor                                                   ░█ █
█ █░  The  Motion  Tree  is used to design the agent's motion, which then  ░█ █
█ █░  becomes  an  integral part of the agent. The output from the Motion  ░█ █
█ █░  Tree  can  then  be used as a take list for the mocap session. This  ░█ █
█ █░  Motion  Tree  workflow,  along  with  the integrated Action Editor,  ░█ █
█ █░  allows  key-framed or motion-captured animation clips to be actions  ░█ █
█ █░  linked to the brain.                                                 ░█ █
█ █░                                                                       ░█ █
█ █░  Brain Editor                                                         ░█ █
█ █░  The  intuitive  node-based Brain Editor interface allows artists to  ░█ █
█ █░  interactively  create  AI=enabled  agents  without any programming.  ░█ █
█ █░  The  AI  toolset gives artists the freedom to build custom AI logic  ░█ █
█ █░  for the specific behavior they want to simulate.                     ░█ █
█ █░                                                                       ░█ █
█ █░  API and Scripting                                                    ░█ █
█ █░  The  Massive  Application  Programmer's  Interface (API) allows the  ░█ █
█ █░  development  of  C/C++  plug-ins.  Python  and  TCL  scripts can be  ░█ █
█ █░  executed  either in the Massive text port or from an agent's brain.  ░█ █
█ █░                                                                       ░█ █
█ █░  Smart StuntsÖ                                                        ░█ █
█ █░  Massive's  digital stunts are controlled by dynamics that pull from  ░█ █
█ █░  real  motion  capture  data.  Filmmakers can direct the motions and  ░█ █
█ █░  reactions  they  want  with real stunt actors and then import these  ░█ █
█ █░  actions  into  a  Massive  agent to give direction and character to  ░█ █
█ █░  the agent's performance.                                             ░█ █
█ █░                                                                       ░█ █
█ █░  Cloth Editor                                                         ░█ █
█ █░  Massive  cloth  can be created using arbitrary geometry, and can be  ░█ █
█ █░  used  to  generate  flowing robes, cloaks, flags and much more. The  ░█ █
█ █░  thickness,  flexibility  and elasticity of the cloth are controlled  ░█ █
█ █░  intuitively.                                                         ░█ █
█ █░                                                                       ░█ █
█ █░  Compatibility                                                        ░█ █
█ █░  Import  Maya  skeletons,  Maya  animation,  Acclaim  skeletons  and  ░█ █
█ █░  motion files, BVH motion files.                                      ░█ █
█ █░                                                                       ░█ █
█ █░  Action Editor                                                        ░█ █
█ █░  A  motion  editing  program  for  importing  the motion. Cross fade  ░█ █
█ █░  looping  editor  is  a  convenient  way of creating seamless loops.  ░█ █
█ █░  Prepare  clips  for  Massive.  Quality  of  motion.  Its integrated  ░█ █
█ █░  motion  editing built into Massive so you don't need to use another  ░█ █
█ █░  program import and can edit it in context                            ░█ █
█ █░                                                                       ░█ █
█ █░                                                                       ░█ █
█ █░                                                                       ░█ █
█ █░  Info: http://www.massivesoftware.com                                 ░█ █
█ █░                                                                       ░█ █
█ █░                                                                       ░█ █
█ █░                                                                       ░█ █
▀▀██                                                                       ██▀▀
▄ █▒▄▒███▌                                                           ▐███▒▄▒█ ▄
█ █▄▄▄▄█▓▀▄                                                         ▄▀▓▄▄▄▄▄█ █
█▀█▄█▀▀   ▐▌     ▀▀█▀▀▄■▀▀▀▀▀▀▀■Install notes:■▀▀▀▀▀▀▀▀■▄▀▓█▀▀     ▐▌   ▀▀█▄█▀█
█▀▀█▄▄▄▄▄▄▀        ▄▄▀ [...............................] ▀▄▄        ▀▄▄▄▄▄▄▄▀▀█
█ █▀▀▀▀█▓                                                             ▓▀▀▀▀▀█ █
▀ █▒▀▒███▌                                                           ▐███▒▀▒█ ▀
▄▄██▄▒██▀                                                             ▀██▒▄██▄▄
▄▄██                                                                       ██▄▄
█ █░   1. unZiP, unRAR                                                     ░█ █
█ █░   2. check paradox dir                                                ░█ █
█ █░   3. enjoy another fine PARADOX-Release!                              ░█ █
█ █░                                                                       ░█ █
▀▀██                                                                       ██▀▀
█ █▄▄▄▄█▓▀▄                                                         ▄▀▓▄▄▄▄▄█ █
█▀█▄█▀▀   ▐▌     ▀▀█▀▀▄■▀▀▀▀▀▀▀▀▀▀▀▀■Greets:■▀▀▀▀▀▀▀▀▀▀■▄▀▓█▀▀     ▐▌   ▀▀█▄█▀█
█▀▀█▄▄▄▄▄▄▀        ▄▄▀ [...............................] ▀▄▄        ▀▄▄▄▄▄▄▄▀▀█
█ █▀▀▀▀█▓                                                             ▓▀▀▀▀▀█ █
▀ █▒▀▒███▌                      .CoolPHat tEAM.                      ▐███▒▀▒█ ▀
▄▄██▄▒██▀                BACKLASH ^ PANTHEON ^ BLIZZARD               ▀██▒▄██▄▄
▄▄██                   DEVIANCE ^ COUNCIL ^ GENESIS ^ DBC                  ██▄▄
▀▀██              PDXCONSOLE ^ CLASS ^ MYTH ^ RAZOR1911 ^ F4CG             ██▀▀
▄ █▒                                                                       ▒█ ▄
█▄▄▄                                                                       ▄▄▄█
█ █░                                                                       ░█ █
▀▀██  ▄▀▀▀▄                                                         ▄▀▀▀▄  ██▀▀
█▀█▄█▀    ▐▌     ▀▀█▀▀▄■▀▀▀▀▀▀▀▀▀▀■Contact:■▀▀▀▀▀▀▀▀▀▀▀■▄▀▓█▀▀     ▐▌    ▀█▄█▀█
█▀▀█▄▄▄▄▄▄▀        ▄▄▀ [...............................] ▀▄▄        ▀▄▄▄▄▄▄▄▀▀█
█ █▀▀▀▀█▓                                                             ▓▀▀▀▀▀█ █
▀ █▒▀▒███▌             Sorry, you can't contact us atm !             ▐███▒▀▒█ ▀
▄▄██▄▒██▀                                                             ▀██▒▄██▄▄
▄▄██                     Don't call us, we call you :)                     ██▄▄
▀▀██                                                                       ██▀▀
▄ █▒▄▒████■▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄■███▒▄▒█ ▄
█ █▄▄▄▄█▓ ■▄ header & layout: CoaXCable / CoolPHat tEAM  ▄■ ▓▄▄▄▄▄█ █
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█ ▓█  ██▓ ▓██  █▓                                             ▓█  ██▓ ▓██  █▓ █
█ ▀▀█▓▀▀░ ░▀▀▓█▀▀                                             ▀▀█▓▀▀░ ░▀▀▓█▀▀ █
█    ██▄▄▄▄▄█▀ ■▄                                             ▄■ ▀█▄▄▄▄▄██    █
█▄▄▄▄██▀▀▀▀▀█▄   ▀▀[NFO TEXT UPDATE WAS MADE ON: 02/25/2001]▀▀   ▄█▀▀▀▀▀██▄▄▄▄█


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