Download JoeAlter Shave And A Haircut v4.0 v30 For Maya 6.0 keymaker by ARN

Added to site2006-08-01
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JoeAlter.Shave.And.A.Haircut.v.keymaker.by.ARN.zip (214005 bytes)

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ARN.nfo

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  ▀▄▀▄ ▀██▄▀▄▄▀    Shave And A Haircut v4.0.v30 For Maya 6.0    ▀▄▄▀▄██▀ ▄▀▄▀
    ▄▄▄███▓▀▀▓▀▀                   JoeAlter                    ▀▀▓▀▀▓███▄▄▄
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▐▌▀▓█▄█▄ ▀   █     Cracker ........: ARN                         █   ▀ ▄█▄█▓▀▐▌
 ▀▄  ▀▀▀██▄▄ █     Packer .........: ARN                         █ ▄▄██▀▀▀  ▄▀
     ▌█▄▄    █                                                   █    ▄▄█▐
    ▄▀▓▓▀    █     Protection .....: Other                       █    ▀▓▓▀▄
   ▐▌▐▓▌     █     Crack Type .....: Incl.Keymaker               █     ▐▓▌▐▌
    ▀▄▀█▄ ▄  █     Release Date ...: 01.08.2006                  █  ▄ ▄█▀▄▀
        ▀█   █     Release Size ...: 1x 4.89 mb                █   █▀
     ▄▓▄ ▐▌  █                                                   █  ▐▌ ▄▓▄
      ▀ ▄▀   █     Release Type ...: Application                 █   ▀▄ ▀
      ▀      █     Operating Sys ..: WinAll                      █      ▀
             █                                                   █
             █              http://www.joealter.com              █
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      ▀      █                                                   █      ▀
             █     Shave's  integration  into  Maya  is   so     █
             █     smooth, that you might just think it's        █
             █     just  a  'plugin'.  It  is  not. It  is a     █
             █     complete modeler, a full dynamics             █
             █     simulation  system,  it  is  a   complete     █
             █     renderer, and it is a compositor. Most        █
             █     'plugin's that have such deep integration     █
             █     are entirely closed systems, and              █
             █     make you do everything their way,  or the     █
             █     highway. Highend companies want               █
             █     more.                                         █
             █                                                   █
             █     FEATURES                                      █
             █                                                   █
             █     Every  hair  solution  has  to  deal with     █
             █     rendering. Although we give our               █
             █     renderer away with  the base  license, we     █
             █     don't skimp on rendering.                     █
             █                                                   █
             █     Superior  Self and  Cast Shadows  - "Deep     █
             █     Accumulation"                                 █
             █                                                   █
             █     Shave renders a Deep Accumulation for all     █
             █     shadows. This means several                   █
             █     things.  With Shave's  Deep Accumulation,     █
             █     light filters into the hair mass,             █
             █     creating a natural softness that you just     █
             █     can't achieve with a Z-buffer.                █
             █     This lighting  model much  more naturally     █
             █     emulates the way light interacts              █
             █     with hair, and has  much the  same effect     █
             █     as Pixar's Deep Shadow method.                █
             █                                                   █
             █     Integrates with Maya's render                 █
             █                                                   █
             █     Shave's  render, integrates  tightly with     █
             █     Maya's own. Not only does it match            █
             █     camera,  aspect  ratio,  aperature, etc..     █
             █     but it also works with Maya 2D post           █
             █     process effects like depth of  field, and     █
             █     fog . Additionally, if you want to            █
             █     render the hair -with- Maya's  render (or     █
             █     any render for that matter) you can           █
             █     just  turn  on  'polygonal  model'   hair     █
             █     generation.                                   █
             █                                                   █
             █     Not Just for Hair and Grass                   █
             █                                                   █
             █     With shave, you can actually replace hair     █
             █     geometry with anything you can                █
             █     model. This feature, called 'Instancing',     █
             █     allows you to grow things like                █
             █     trees, leaves, cows ... anything.             █
             █                                                   █
             █     COMBING                                       █
             █                                                   █
             █     Shave  works  from  a 3  dimensional flow     █
             █     feild bounded by something called             █
             █     'hair  guides'  (left).  When  guides are     █
             █     emmitted from a surface (nurb or              █
             █     poly), a whole field of them are created.     █
             █     The number of guides relate                   █
             █     directly  to  the number  of CV's  in the     █
             █     emmiting surface. They define the general     █
             █     shape of                                      █
             █     the hair.                                     █
             █                                                   █
             █     The actual hair can be previewed at lower     █
             █     counts in the viewer, is an even              █
             █     distribution    accross    the   emission     █
             █     surface, and has nothing to do with how       █
             █     many guides you have. Initially  the hair     █
             █     is grown as a straight                        █
             █     interpolation   of   the   guides,   then     █
             █     displaced by parameters suchas 'kink' and     █
             █     'frizz'.                                      █
             █                                                   █
             █     Creating  so  many  guides  assures  good     █
             █     local control on hair shape, and steady       █
             █     dynamics. But  controling and  combing so     █
             █     many guides comes with it's                   █
             █     challenges too, which is why we include a     █
             █     custom interface just for combing.            █
             █                                                   █
             █     DYNAMICS                                      █
             █                                                   █
             █     Shave's guides  have our  dynamics engine     █
             █     built in.. To create dynamic hair             █
             █     with Shave, you point and click.              █
             █                                                   █
             █     Each and every hair guide you create with     █
             █     Shave is a dynamic,                           █
             █     bi-directional, gimbal lock free, dynamic     █
             █     chain. Dynamic properteies can be             █
             █     set  with  sliders  and  panels,  but can     █
             █     -also- be painted with wieghtmaps and         █
             █     textures.                                     █
             █                                                   █
             █                                                   █
             █                                                   █
             █                                                   █
             █                                                   █
             █                                                   █
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             █     1) Unpack                                     █
             █     2) Use our keymaker to generate a working     █
             █     key.                                          █
             █                                                   █
             █                                                   █
             █                                                   █
             █                                                   █
             █                                                   █
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             █     After so many years in the scene, both as     █           
             █     individuals   and   as   a  group   we've     █           
             █     definately  become  more  refined,   with     █           
             █     keygens  and retail  supplies and  not to     █           
             █     mention the  latest addition,  ebooks. We     █           
             █     hope  to  bring you  more of  the quality     █           
             █     stuff  we've  brought  so  far  and we're     █           
             █     sure,  unless a  meteorite hits  earth or     █           
             █     something that we'll be  here for  a long     █           
             █          time, on top, as you know us :)          █           
             █     Even  though  we've   grown  quite   big,     █           
             █     there's always room for more  people, and     █           
             █     we're      looking      for      talented     █           
             █     crackers/keygeners  who  can crack/keygen     █           
             █     most protections like  arma/aspr/hasp etc     █           
             █     and  suppliers.  If  you  are interested,     █           
             █     drop us an email at aggression[at]hush.ai     █           
             █                                                   █
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   ▐▌▐▓▌     █          Contact: [email protected]              █     ▐▓▌▐▌
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FILE_ID.DIZ

ARN's keymaker for JoeAlter Shave And A Haircut v4.0 v30 For Maya 6.0


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