Download Autodesk 3ds Max 2011 Subscription Advantage Pack Win32.64 keygen by QUASAR

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Autodesk_3ds_Max_2011_keygen_by_QUASAR.zip (159324 bytes)

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QUASAR presents keygen for Autodesk 3ds Max 2011 Subscription Advantage Pack Win32.64


QUASAR.nfo

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                             QUASAR PROUDLY PRESENTS

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	      Autodesk 3ds Max 2011 Subscription Advantage Pack

               Supplier . : QUASAR       Size ..... : 12 x 15MB
               Cracker .. : QUASAR       Protection : Condom
               Packager . : QUASAR       Type ..... : 3D
               Date ..... : 09-30-2010   OS ....... : Win 32/64bit


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	The Autodesk Subscription Advantage Pack for Autodesk 3ds Max 2011
	software integrates state-of-the-art technology from renowned
	industry companies who are working with Autodesk to revolutionize
	rendering and simulation workflows. Features include lightweight,
	resolution-independent procedural textures; GPU-accelerated rigid-
	body dynamics; and one of the world's first physically accurate
	"point-and-shoot" renderers.


	Substance Procedural Textures

	Achieve a vast range of look variations with a new library of 78
	Substance procedural textures. These dynamic, resolution-independent
	textures have a small memory and disk space footprint, making them
	appropriate for exporting to games engines via the Allegorithmic
	Substance Air middleware offering; integration is currently provided
	for Unreal« Engine 3 game engine, Emergent's Gamebryo« game engine,
	and Unity. Alternatively, you can bake textures to bitmaps for use
	with certain renderers.


	iray Photorealistic Renderer

	Creating realistic images with 3ds Max is now easy, thanks to the
	newly integrated iray rendering technology from mental images.
	iray enables artists to set up their scene, start rendering, and
	get predictable, photo-real results without worrying about lighting
	and rendering settings, similar to a "point-and-shoot" camera. iray
	refines the image progressively until the desired level of detail
	is achieved, and works with standard multi-core CPUs. However,
	NVIDIA« CUDA«-enabled GPU hardware will significantly accelerate
	the rendering process.


	PhysX Rigid-Body Dynamics

	Create dynamic rigid-body simulations directly in the 3ds Max
	viewport. The multi-threaded NVIDIA PhysX engine supports static,
	dynamic, and kinematic rigid bodies (the latter for rag doll
	simulations), and a number of constraints: Rigid, Slide, Hinge,
	Twist, Universal, Ball & Socket, and Gear. Animators can quickly
	create a wider range of realistic dynamic simulations, and can
	also use the toolset for modeling: for example, creating a randomly
	placed landscape of rocks. Assigning physical properties such as
	friction, density, and bounciness simply involves choosing from a
	set of initial preset real-world materials and tweaking parameters
	as required.


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   INSTALLATION
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   Unpack, burn or mount, install and enjoy.


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   GREETINGS
   ─────────

   We salute our friends, our loyal members and our fair competitors.


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   ░▓██████████████▓░ ··· THE ALMIGHTY QUASAR · 2010 ··· ░▓██████████████▓░
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